5 Design Tricks to Become a Paper Pro
Paper, by FiftyThree, is one of the best sketching (and note taking) apps available on the market for the iPhone and iPad. It allows artists, doodlers, designers, writers, and just about anyone with a...
Paper, by FiftyThree, is one of the best sketching (and note taking) apps available on the market for the iPhone and iPad. It allows artists, doodlers, designers, writers, and just about anyone with a...
Let’s start at the start… Recently, I went through a breakup. It wasn’t fun, it wasn’t easy (let’s be honest – it still isn’t nearly two months later) but it was a decision we...
Addressing the multitude of interactivity issues that dominated my recent advancements with the Kinect in Processing, I began to write new library classes and algorithms. I started by adapting the skeleton library from Kinect Projector...
While researching artists and works dealing with the kinesthetic performance of the body in public space, I came across a fantastic research project called “Tweetris: A Study of Whole-Body Interaction During a Public Art Event”...
In this project, I continue my experimentation with Kinect, interactivity, and music within Processing. After weeks of development and struggling to work around the finicky interactivity of Kinect within Processing (including activating buttons and tracking skeletons),...
Twitter Project 1: “#Cornell” For Art Thesis I, I began to intermix my understandings of Processing in order to create a series of projects incorporating a live Twitter feed. My first project of this nature, demonstrated...
While building a foundation in image manipulation, I began to experiment with more advanced “glitches” using live feeds from the Kinect and webcamera. The results are pretty unique and I absolutely wanted to share...
Building upon the Processing Music Visualizer created for Project 1, I began my exploration with the Minim library and how it could be used in conjunction with the Microsoft Kinect. As detailed extensively in my...
Just a quick update on the amazing ways of visualization and manipulation using Processing with camera feeds. Direct depth sensor information from the Kinect allows one to achieve results like that seen above. Through SimpleOpenNI,...
Reading through Margot Lovejoy’s Digital Currents: Art in the Electronic Age, I came across a particular writing that struck a chord with my current explorations in video and performance art: “Video as time, space,...